March 31, 2008

Broken Review’s PSP toughness test is hard to watch

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The above video is definitely not for the squeamish. Broken Review’s toughness tests are incredibly thorough and painful to watch. This video is the last in their series as the PSP managed to make it through the other three durability and stress tests while still working. They manage to finally break the machine beyond repair and then, just to make sure, throw it against a wall and tear it to pieces with their bare hands. Harsh.

The Slim & Lite model scored a modest 65% in the Broken Review test, with the unprotected screen and flimsy UMD drive letting it down, somewhat. The moral of the story being that if you have a PSP Slim & Lite then make sure you buy some screen protectors or a keep it in a case. That, or don’t throw it from a moving vehicle. If you’re ready for some more PSP based masochism then step this way and watch the rest of the Broken Review videos.

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Originally Syndicated via RSS from PSP Fanboy

Broken Review’s PSP toughness test is hard to watch

Filed under:

> /> /> /> />
The above video is definitely not for the squeamish. Broken Review’s toughness tests are incredibly thorough and painful to watch. This video is the last in their series as the PSP managed to make it through the other three durability and stress tests while still working. They manage to finally break the machine beyond repair and then, just to make sure, throw it against a wall and tear it to pieces with their bare hands. Harsh.

The Slim & Lite model scored a modest 65% in the Broken Review test, with the unprotected screen and flimsy UMD drive letting it down, somewhat. The moral of the story being that if you have a PSP Slim & Lite then make sure you buy some screen protectors or a keep it in a case. That, or don’t throw it from a moving vehicle. If you’re ready for some more PSP based masochism then step this way and watch the rest of the Broken Review videos.

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Originally Syndicated via RSS from PSP Fanboy

Mod for slim PSP adds second analog stick

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It is sort of baffling why anyone would need to mod a PSP in order to have two analog nubs. Why isn’t one enough? Is playing Me & My Katamari just that difficult? Or maybe there is some sort of massage therapy simulation game out there that requires the most accurate symmetrical touch scheme? Perhaps a Karate Kid game — wax on with the left nub and wax off with the right nub. Well, whether it’s useful or not, someone still made it.

LordNico of AcidMods made this slim dual analog stick PSP. The second analog nub replicates the functions of the regular four-buttoned pad. While it’s a neat trick to pull off, it’s something completely unnecessary. We suggest just to check out the dual nubs in action in the clip after the break and not try it yourself.

[Via Engadget]

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Originally Syndicated via RSS from PSP Fanboy

Mod for slim PSP adds second analog stick

Filed under: ,

It is sort of baffling why anyone would need to mod a PSP in order to have two analog nubs. Why isn’t one enough? Is playing Me & My Katamari just that difficult? Or maybe there is some sort of massage therapy simulation game out there that requires the most accurate symmetrical touch scheme? Perhaps a Karate Kid game — wax on with the left nub and wax off with the right nub. Well, whether it’s useful or not, someone still made it.

LordNico of AcidMods made this slim dual analog stick PSP. The second analog nub replicates the functions of the regular four-buttoned pad. While it’s a neat trick to pull off, it’s something completely unnecessary. We suggest just to check out the dual nubs in action in the clip after the break and not try it yourself.

[Via Engadget]

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Originally Syndicated via RSS from PSP Fanboy

PS Nation becomes official podcast of PS Fanboy

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The Joystiq network of PlayStation sites (PS3 Fanboy, PSP Fanboy) is proud to announce a brand new collaboration with the most popular PlayStation podcast on the web. At the Midwest Gaming Classic, PS Nation announced their new partnership with the Fanboys. New episodes will be produced with collaboration with the PS Fanboy team, and will be made available for download on VGEVO.com and on the PS Fanboy sites.

“We’re very excited to work with Glenn and the PS Nation team,” said PS Fanboy lead Andrew Yoon. “We know firsthand how difficult it is to make a quality podcast. We know that by teaming up with PS Nation, we’ll be able to give our readers what they deserve: the best PlayStation podcast on the web. With our combined resources, we’re hoping to provide even more exclusive interviews, in-depth previews and reviews every single week. PS Nation has more than proven they can deliver the goods. We’re glad to be joining forces.”

“Mark and I are excited to partner with the Fanboys, and we hope that we can continue to be entertaining and informative for all of our listeners. This partnership opens a very large door for us, and allows us to bring the community better and more timely information than ever before,” said PS Nation producer Glenn Percival. “Our format won’t change much, so the show you know is staying relatively the same. The biggest change is that we’ll have many more guests, and more interviews with Industry insiders. For those of you in our community that have stuck with us over the last year, don’t worry, you’ll still get plenty of Shenanigans and jokes about Chuck’s Mom.”

New episodes will premiere in April and will be available every Friday.

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Originally Syndicated via RSS from PSP Fanboy

PS Nation becomes official podcast of PS Fanboy

Filed under:

The Joystiq network of PlayStation sites (PS3 Fanboy, PSP Fanboy) is proud to announce a brand new collaboration with the most popular PlayStation podcast on the web. At the Midwest Gaming Classic, PS Nation announced their new partnership with the Fanboys. New episodes will be produced with collaboration with the PS Fanboy team, and will be made available for download on VGEVO.com and on the PS Fanboy sites.

“We’re very excited to work with Glenn and the PS Nation team,” said PS Fanboy lead Andrew Yoon. “We know firsthand how difficult it is to make a quality podcast. We know that by teaming up with PS Nation, we’ll be able to give our readers what they deserve: the best PlayStation podcast on the web. With our combined resources, we’re hoping to provide even more exclusive interviews, in-depth previews and reviews every single week. PS Nation has more than proven they can deliver the goods. We’re glad to be joining forces.”

“Mark and I are excited to partner with the Fanboys, and we hope that we can continue to be entertaining and informative for all of our listeners. This partnership opens a very large door for us, and allows us to bring the community better and more timely information than ever before,” said PS Nation producer Glenn Percival. “Our format won’t change much, so the show you know is staying relatively the same. The biggest change is that we’ll have many more guests, and more interviews with Industry insiders. For those of you in our community that have stuck with us over the last year, don’t worry, you’ll still get plenty of Shenanigans and jokes about Chuck’s Mom.”

New episodes will premiere in April and will be available every Friday.

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Originally Syndicated via RSS from PSP Fanboy

March 30, 2008

Worldwide PSP releases for the week of Mar. 30

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Well, looks like there’s nothing new for us North Americans. We guess we’ll have to turn to Japan for this week’s big one: Star Ocean: The Second Evolution. At least Europe is getting a game; it looks like the EU release for Riviera got pushed back to this coming Friday. A solo release is good for a niche title like this. It just would’ve been crushed by the big name games of last week. The rest of the releases are below:

NA Games:

  • No new releases

EU Games:

Asian Games:

Are you surprised by this week’s slim pickings? We’re not. Honestly, how could we have topped last week? Perhaps we’re having a short breather. Instead of playing new games, you’ve now got extra time to work on that massive backlog. Go get at it already!

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Originally Syndicated via RSS from PSP Fanboy

Worldwide PSP releases for the week of Mar. 30

Filed under:

Well, looks like there’s nothing new for us North Americans. We guess we’ll have to turn to Japan for this week’s big one: Star Ocean: The Second Evolution. At least Europe is getting a game; it looks like the EU release for Riviera got pushed back to this coming Friday. A solo release is good for a niche title like this. It just would’ve been crushed by the big name games of last week. The rest of the releases are below:

NA Games:

  • No new releases

EU Games:

Asian Games:

Are you surprised by this week’s slim pickings? We’re not. Honestly, how could we have topped last week? Perhaps we’re having a short breather. Instead of playing new games, you’ve now got extra time to work on that massive backlog. Go get at it already!

Permalink | Email this | Linking Blogs | Comments

Originally Syndicated via RSS from PSP Fanboy

March 29, 2008

echochrome getting US release, only $10

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The brain teaser echochrome is finally getting a US release. (Check out the downloadable demo here.) The PSP version of echochrome will be a downloadable title, available in early May for only $10. All the content featured in the PSP version will be unique to the system (and none of the content from the PS3 version will be in the handheld version either).

A level editor is included with the game, but unfortunately for PSP owners, trading levels can only happen via local Ad-Hoc, not Infrastructure. We’re hoping that with Memory Stick, it’ll be possible for friends to simply e-mail levels to each other.

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Originally Syndicated via RSS from PSP Fanboy

echochrome getting US release, only $10

Filed under:

The brain teaser echochrome is finally getting a US release. (Check out the downloadable demo here.) The PSP version of echochrome will be a downloadable title, available in early May for only $10. All the content featured in the PSP version will be unique to the system (and none of the content from the PS3 version will be in the handheld version either).

A level editor is included with the game, but unfortunately for PSP owners, trading levels can only happen via local Ad-Hoc, not Infrastructure. We’re hoping that with Memory Stick, it’ll be possible for friends to simply e-mail levels to each other.

Read | Permalink | Email this | Linking Blogs | Comments

Originally Syndicated via RSS from PSP Fanboy

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